Creatures you control get +1/+1. Creatures your opponents control get -1/-1. {2}{W}{B}: Exile target card from an opponent’s graveyard. If it was a creature card, you create a 1/1 white and black Spirit creature token with flying.
Trample Champion an Elemental (When this enters, sacrifice it unless you exile another Elemental you control. When this leaves the battlefield, that card returns to the battlefield.)
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Flying When Thought Monitor enters, draw two cards.
First strike At the beginning of each opponent’s end step, that player creates a 1/1 red Goblin creature token with “Creatures you control attack each combat if able.”
Compleated ({G/U/P} can be paid with {G}, {U}, or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.) +1: Tap up to one target artifact or creature. It doesn’t untap during its controller’s next untap step. −X: Exile target nonland permanent card with mana value X from your graveyard. Create a token that’s a copy of that card. −7: Create Tamiyo’s Notebook, a legendary colorless artifact token with &...
Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
If you control two or more other lands, Hall of Storm Giants enters tapped. {T}: Add {U}. {5}{U}: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward {3}. It’s still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)
Flying When Demon of Dark Schemes enters, all other creatures get -2/-2 until end of turn. Whenever another creature dies, you get {E}(an energy counter). {2}{B}, Pay {E}{E}{E}{E}: Put target creature card from a graveyard onto the battlefield under your control tapped.
Spree (Choose one or more additional costs.) + {2}{R} — Untap all creatures you control. If it’s your combat phase, there is an additional combat phase after this phase. + {2} — Creatures you control get +1/+0 and gain first strike until end of turn. + {R} — Choose target opponent. Whenever a creature you control deals combat damage to that player this turn, create a tapped Treasure token.
Trample As an additional cost to cast green permanent spells, you may pay 2 life. Those spells cost {G} less to cast if you paid life this way. This effect reduces only the amount of green mana you pay. Whenever you cast a green permanent spell, put a +1/+1 counter on each creature you control.
Flying, menace When Junji, the Midnight Sky dies, choose one — • Each opponent discards two cards and loses 2 life. • Put target non-Dragon creature card from a graveyard onto the battlefield under your control. You lose 2 life.
Devoid (This card has no color.) Whenever a land an opponent controls enters, that player exiles the top two cards of their library and you draw two cards.
At the beginning of your end step, if Kaito Shizuki entered this turn, he phases out. +1: Draw a card. Then discard a card unless you attacked this turn. −2: Create a 1/1 blue Ninja creature token with “This creature can’t be blocked.” −7: You get an emblem with “Whenever a creature you control deals combat damage to a player, search your library for a blue or black creature card, put it onto the battlefield, then shuffle.”
Choose one — • Brotherhood’s End deals 3 damage to each creature and each planeswalker. • Destroy all artifacts with mana value 3 or less.
If Leyline of the Void is in your opening hand, you may begin the game with it on the battlefield. If a card would be put into an opponent’s graveyard from anywhere, exile it instead.