Choose a card name. Target player reveals cards from the top of their library until a card with that name is revealed. If it is, that player puts the rest of the revealed cards into their graveyard and puts the card with the chosen name on top of their library. Otherwise, the player shuffles.
Search your library for up to three Aura cards with different names, reveal them, put them into your hand, then shuffle.
Whenever a creature enters, that creature’s controller may have it deal damage equal to its power to any target of their choice.
You may pay {W}{U}{B}{R}{G} rather than pay this spell’s mana cost. Trample At the beginning of your upkeep, you may pay 2 life. If you do, search your library for a card, then shuffle and put that card on top. 5/5
Whenever a creature dies, if it had a -1/-1 counter on it, put a -1/-1 counter on target creature.
Flying, trample You can’t win the game and your opponents can’t lose the game. 6/6
Creatures you control have menace. (They can’t be blocked except by two or more creatures.)
You may exile a red card with mana value X from your hand rather than pay this spell’s mana cost. Target creature gets +X/+0 until end of turn.
Sunpetal Grove enters tapped unless you control a Forest or a Plains. {T}: Add {G} or {W}.
Defender; reach (This creature can block creatures with flying.) Traproot Kami’s toughness is equal to the number of Forests on the battlefield. 0/*
As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards and create a Treasure token. (It’s an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
Whenever you cycle or discard a card, you may pay {1}. If you do, each opponent loses 2 life and you gain 2 life.
Each opponent can’t cast noncreature spells with mana value greater than the number of lands that player controls. Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell. 2/2
Other Goblin creatures you control attack each combat if able. At the beginning of combat on your turn, create a 1/1 red Goblin creature token with haste. Whenever Goblin Rabblemaster attacks, it gets +1/+0 until end of turn for each other attacking Goblin. 2/2