Enchant creature At the beginning of your upkeep, put a +1/+1 counter on enchanted creature.
Defender; reach (This creature can block creatures with flying.) Traproot Kami’s toughness is equal to the number of Forests on the battlefield. 0/*
When Fractal Harness enters, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it and attach Fractal Harness to it. Whenever equipped creature attacks, double the number of +1/+1 counters on it. Equip {2}
Enchantment spells you cast cost 1 less to cast. Whenever you cast an enchantment spell, you gain 1 life.
Creature spells you cast with power 4 or greater cost 2 less to cast. Whenever Goreclaw, Terror of Qal Sisma attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn.
Trample Whenever another nontoken creature you control enters, you may draw a card.
Reach Whenever an opponent casts an instant or sorcery spell, create a 1/2 green Spider creature token with reach. Her webs, spun from her own hair, reach from Nyx to the mortal world and even into the Underworld. 3/5
Whenever a creature is put into a graveyard from play, that creature’s controller may draw a card.
Enchant creature Enchanted creature is a Treefolk with base power and toughness 0/4 and loses all abilities.
Search your library for a land card, reveal it, put it into your hand, then shuffle.
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Add {B}, {R}, or {G}.