Double strike Whenever Goring Ceratops attacks, other creatures you control gain double strike until end of turn.
Whenever an Aura enters the battlefield under your control, if you cast it, you may search your library for an Aura card with mana value less than or equal to that Aura and with a different name than each Aura you control, put that card onto the battlefield attached to Light-Paws, Emperor's Voice, then shuffle.
Enchant snow land you control When On Thin Ice enters the battlefield, exile target creature an opponent controls until On Thin Ice leaves the battlefield.
Enchant creature Enchanted creature gets +3/+3. Whenever enchanted creature deals combat damage to a player, double its controller’s life total.
Activated abilities cost {2} more to activate unless they’re mana abilities.
Flying Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.
Create X 4/4 white Angel creature tokens with flying. Miracle {X}{W}{W} (You may cast this card for its miracle cost when you draw it if it’s the first card you drew this turn.)
When Thalia’s Lieutenant enters, put a +1/+1 counter on each other Human you control. Whenever another Human you control enters, put a +1/+1 counter on Thalia’s Lieutenant.
Return all artifact and enchantment cards from your graveyard to the battlefield.
Search your library for up to three Aura cards with different names, reveal them, put them into your hand, then shuffle.
Changeling (This card is every creature type at all times.) X: Creatures you control become X/X and gain all creature types until end of turn.
Creatures you control get +1/+1. 1WW, T: Destroy target creature that dealt damage to you this turn.
When Knight-Captain of Eos comes into play, put two 1/1 white Soldier creature tokens into play. W, Sacrifice a Soldier: Prevent all combat damage that would be dealt this turn.
Choose one — • Destroy target creature with toughness 4 or greater. • Destroy target enchantment.
Defender, flying Whenever Flumph is dealt damage, you and target opponent each draw a card.