Hexproof (This creature can't be the target of spells or abilities your opponents control.) Whenever Geist of Saint Traft attacks, put a 4/4 white Angel creature token with flying onto the battlefield tapped and attacking. Exile that token at end of combat.
T: Add C. 2, T: Thespian's Stage becomes a copy of target land, except it has this ability.
Ward 2 You may look at the top card of your library any time. The top card of your library has plot. The plot cost is equal to its mana cost. You may plot nonland cards from the top of your library.
Creatures you control have vigilance and "T: Add one mana of any color. Spend this mana only to cast a creature spell." Whenever you cast a creature spell, if three or more mana from creatures was spent to cast it, draw a card.
Other enchantments you control have shroud. (They can’t be the targets of spells or abilities.) 1, Sacrifice Sterling Grove: Search your library for an enchantment card, reveal it, then shuffle and put the card on top.
Whenever you cast an enchantment spell, you gain 1 life and draw a card.
Whenever you cast an instant or sorcery spell, create an X/X colorless Construct artifact creature token, where X is that spell's converted mana cost. 3UU, Exile Metallurgic Summonings: Return all instant and sorcery cards from your graveyard to your hand. Activate this ability only if you control six or more artifacts.
All artifacts have “At the beginning of your upkeep, sacrifice this artifact unless you pay 1.”
Each player loses X life, discards X cards, sacrifices X creatures of their choice, then sacrifices X lands of their choice.
{T}, Sacrifice two other creatures: Any number of target players each lose 2 life and sacrifice a creature of their choice. You add {B}{B} and draw a card.
Return to the battlefield all permanent cards in your graveyard that were put there from the battlefield this turn.
At the beginning of your end step, if you control no creatures with decayed, create a 2/2 black Zombie creature token with decayed. (It can’t block. When it attacks, sacrifice it at end of combat.)
Trample When Bristlebud Farmer enters, create two Food tokens. (They’re artifacts with “{2}, {T}, Sacrifice this artifact: You gain 3 life.”) Whenever Bristlebud Farmer attacks, you may sacrifice a Food. If you do, mill three cards. You may put a permanent card from among them into your hand.